In a Blender every textures displays fine, but not in the Engine
Sorry for my English. Recently I found on a game engine for Java - JPCT and decided to try to create a small game. I'm having a problem displaying textures on the .obj model. In blender, everything is displayed correctly, but not in the engine. See screenshots below.
Blender ](https://i.stack.imgur.com/TlCJV.png) My code:
public class WorldObjects {
List<Object3D> objects = new ArrayList<>();
Object3D object3D;
public void loadObjects(){
Object3D school = Object3D.mergeAll(Loader.loadOBJ("models/school.obj", "models/school.mtl", 5));
school.setCollisionMode(Object3D.COLLISION_CHECK_OTHERS);
school.setCulling(true);
school.setCollisionOptimization(true);
school.rotateX((float) (Math.PI / 2) * 2);
object3D = school;
school.build();
objects.add(school);
}
public Object3D getObject3D() {
return object3D;
}
}
My class where i planned to create all game objects and adding ones in the list
public void render(){
for(int i = 0; i!=worldObjects.objects.size(); i++){
world.addObject(worldObjects.objects.get(i));
}
}
My method where i adding into the world all objects from list
Tell me, what's the problem? Thank you very much in advance