There is an uint64_t data field sent by the communication peer, it carries an order ID that I need to store into a Postgresql-11 DB that do NOT support unsigned integer types. Although a real data may exceed 2^63, I think a INT8 filed in Postgresql11 can hold it, if I do some casting carefully.
Let's say there be:
uint64_t order_id = 123; // received
int64_t to_db; // to be writed into db
I plan to use one of the following methods to cast an uint64_t value into an int64_t value:
to_db = order_id;// directly assigning;to_db = (int64_t)order_id;//c-style casting;to_db = static_cast<int64_t>(order_id);to_db = *reinterpret_cast<const int64_t*>( &order_id );
and when I need to load it from the db, I can do a reversed casting.
I know they all work, I'm just interested in which one meet the C++ standard the most perfectly.
In other words, which method will always work in whatever 64bit platform with whatever compiler?
All four methods will always work, as long as the value is within range. The first will generate warnings on many compilers, so should probably not be used. The second is more a C idiom than a C++ idiom, but is widely used in C++. The last one is ugly and relies on subtle details from the standard, and should not be used.