There is already a lot of posts about strict aliasing rule and type-punning but I couldn't find an explanation that I could understand regarding array of objects. My goal is to have a memory pool non-template class that is used to store arrays of objects. Basically I need to know the actual type only at access time: it can be seen as a non template vector whose iterators would be template. The design I thought of rises several questions so I will try to split them into several SO questions.
My question (which is the third one, see below) is merely how to implement the DefaultAllocate() function in C++17 with std::aligned_alloc (and without std::align_storage which is doomed to deprecation).
#include <cassert>
#include <iostream>
#include <type_traits>
// type that support initialisation from a single double value
using test_t = float;
// just for the sake of the example: p points to at least a sequence of 3 test_t
void load(test_t* p) {
std::cout << "starting load\n";
p[0] = static_cast<test_t>(3.14);
p[1] = static_cast<test_t>(31.4);
p[2] = static_cast<test_t>(314.);
std::cout << "ending load\n";
}
// type-punning buffer
// holds a non-typed buffer (actually a char*) that can be used to store any
// types, according to user needs
struct Buffer {
// buffer address
char* p = nullptr;
// number of stored elements
size_t n = 0;
// buffer size in bytes
size_t s = 0;
// allocates a char buffer large enough for N object of type T and
// default-construct them
// calling it on a previously allocated buffer without adequate call to
// Deallocate is UB
template <typename T>
T* DefaultAllocate(const size_t N) {
size_t RequiredSize =
sizeof(std::aligned_storage_t<sizeof(T), alignof(T)>) * N;
n = N;
T* tmp;
if (s < RequiredSize) {
if (p) {
delete[] p;
}
s = RequiredSize;
std::cout << "Requiring " << RequiredSize << " bytes of storage\n";
p = new char[s];
// placement array default construction
tmp = new (p) T[N];
// T* tmp = reinterpret_cast<T*>(p);
// // optional for arithmetic types and also for trivially
// destructible
// // types when we don't care about default values
// for (size_t i = 0; i < n; ++i) {
// new (tmp + i) T();
// }
} else {
// placement array default construction
tmp = new (p) T[N];
// T* tmp = reinterpret_cast<T*>(p);
// // optional for arithmetic types and also for trivially
// destructible
// // types when we don't care about default values
// for (size_t i = 0; i < n; ++i) {
// new (tmp + i) T();
// }
}
return tmp;
}
// deallocate objects in buffer but not the buffer itself
template <typename T>
void Deallocate() {
T* tmp = reinterpret_cast<T*>(p);
// Delete elements in reverse order of creation
// optional for default destructible types
for (size_t i = 0; i < n; ++i) {
tmp[n - 1 - i].~T();
}
n = 0;
}
~Buffer() {
if (p) {
delete[] p;
}
}
};
int main() {
constexpr std::size_t N = 3;
Buffer B;
test_t* fb = B.DefaultAllocate<test_t>(N);
load(fb);
std::cout << fb[0] << '\n';
std::cout << fb[1] << '\n';
std::cout << fb[2] << '\n';
std::cout << alignof(test_t) << '\t' << sizeof(test_t) << '\n';
B.Deallocate<test_t>();
return 0;
}
link to question 1
link to question 2
[EDIT] this answer to this question shows that my C++14 snippet above might not be properly aligned: here is a proposed better version inspired from the referenced answer.
see also question 1 for some additional material.
std::function<void()>in which you can store the loop calling the destructors for elements stored in theBuffer. This has the benefit that you don't need to know the type when you later want to deallocate. It's stored in the functor.alignof(T). If it's not,std::freethe old memory and callstd::aligned_alloc.aligned_realloc(see Note below) to acquire more.It could look like this:
Demo - which uses
std::realloc(which has undefined behavior since the memory wasn't allocated withstd::malloc,std::callocorstd::realloc). It's a conceptual demo, not a plug-and-play solution.Note:
aligned_reallocdoesn't currently exist in the standard library and implementations differ when it comes to the support for doing aligned reallocation. MSVC has_aligned_reallocwhich requires_aligned_freeand also_aligned_allocinstead ofstd::aligned_alloc. POSIX hasposix_memalign.