UDP transport underneath GPRC for C# unity gaming application

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I am planning to use GRPC with C# and unity for gaming application. Is it possible to use UDP transport underneath GRPC? Also, is it possible to use Cronet transport underneath GRPC?

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Yash Tibrewal On

gRPC has support for three transports at the current time - HTTP/2, Cronet and In-process

Refer - https://grpc.github.io/grpc/core/md_doc_core_transport_explainer.html