Unity tile has no transparency

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My tilemap includes a slanted tile that has transparency, but Unity gives it a background for some reason and I just couldn't figure out how to change that.

This is how it looks like in the tileset file (opened with GIMP)

Game view (it doesn't work with a background for the game itself either)

How it looks like in the tile palette editor

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I found the solution myself after all! I had to change the tilemap's material. Selected material was Default-Line, but apparently it needs to be Sprites-Default