Uno Platform app runs perfectly well in Debug but not so well in Release

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I just finished writing an app using the Uno Platform framework. It works perfectly well in Debug mode but when I run the release version (For Windows), my third-party libraries don't work well.

I have added <PublishTrimmed>false</PublishTrimmed> to the Windows Head .csproj file but I'm still having this issue so I don't think it's the ILLinker that's trimming those libraries out.

How do I fix this?

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