I'm having trouble in visual studio 2019 debug mode while loading CocosSharp assets. It was working until the last update. (my current version: Community 16.2.5). Can you help me please?
I load my resources like this:
var cache = CCTextureCache.SharedTextureCache;
cache.AddImage("image1");
cache.AddImage("image2");
In release mode everything is normal, but debugging on android is extremely slow when loading these assets.
what I already did:
Go to Tools -> Options -> Debugging -> General
disabled -> Enable diagnostic tools during debugging