I am attempting to build a custom Sky for Ursina. I created a few in the JPG and HDR format but both end up looking fish-eyed in the actual game. What formats are accepted by the Sky class?
Attempted both the HDR and cube methods.
I am attempting to build a custom Sky for Ursina. I created a few in the JPG and HDR format but both end up looking fish-eyed in the actual game. What formats are accepted by the Sky class?
Attempted both the HDR and cube methods.
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You can find Skybox examples on Ursina GitHub repo.
They are
jpgimages with4096x1024pixels resolution.https://github.com/pokepetter/ursina/blob/master/ursina/textures/sky_default.jpg
https://github.com/pokepetter/ursina/blob/master/ursina/textures/sky_sunset.jpg