Xcode bitcode on and off makes no difference

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ld: '/Users/falv/Library/Developer/Xcode/DerivedData/Unity-iPhone-gflhgpgrdfxqnhdvnghrzrzkkfzm/Build/Products/ReleaseForRunning-iphoneos/XCFrameworkIntermediates/GoogleAppMeasurement/WithoutAdIdSupport/GoogleAppMeasurement.framework/GoogleAppMeasurement(APMEventAggregates.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. file '/Users/falv/Library/Developer/Xcode/DerivedData/Unity-iPhone-gflhgpgrdfxqnhdvnghrzrzkkfzm/Build/Products/ReleaseForRunning-iphoneos/XCFrameworkIntermediates/GoogleAppMeasurement/WithoutAdIdSupport/GoogleAppMeasurement.framework/GoogleAppMeasurement' for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)

Tried bitcode at yes and no for the Target and also tried bitcode at yes and no for the build Pod build settings. This is from google latest unity plugin. Google Mobile Ads Unity Plugin v7.4.1

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