I have a very wired situation here:
- open camera, make some preview
- stop preview and release everything and finish current activity
- check the memory leak, and it shows nothing(case i have already fixed them)
- memory use not recovery just like before camera preview
As the picture shows, every time to open camera, the graphics part is increasingly
When I close camera, this part is decrease a litter, but not return to before camera opend
Along with "open-close" several times, the used graphics memory make an accumulation, even I close the activity, and release everything.
How to I handle it, any help please?
