I would like to store keyboard input as a variable in the class (not the function), that way they're not hardcoded.
if(FlxG.keys.(myKeyVar))
any help is appreciated.
I would like to store keyboard input as a variable in the class (not the function), that way they're not hardcoded.
if(FlxG.keys.(myKeyVar))
any help is appreciated.
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Was overlooking this.
FlxG.keys.pressed(myKeyVar);
ugh