I import any dance FBX from http://dancedb.eu/main/performances
when I select the FBX in Project view and choose Rig--> "Humanoid" and then "Create from this model" for the Mocap FBX, I get "Avatar creation failed: Transform 'Hips' for human bone 'Hips' not found". Then if I click 'Configure', there's not any valid-looking information to map with. See: https://i.stack.imgur.com/U9D5N.png
The ultimate goal is to use this mocap animation FBX on a different Humanoid 3D model (aka, map the mocap animation data onto it). But since I can't get both recognized as Humanoids or something, it doesn't seem to be workable.
Any ideas on how to move forward? Thanks.