Is it possible to get real 3D replications with the CAReplicatorLayer?
Right now I've set a replication angle of 30 degrees on the x, y and z-axis and 10 replications.
My CAReplicatorLayer is the child of a CATransformLayer which I rotated to get a view from the top side (isometric). Unfortunately the result is that I see a plane CAReplicatorLayer "floainting" in my 3D world which renders it's 3D content into a 2D plane.
Is it possible to have this to be real 3D?
I think the -[preservesDepth] property is what you are looking for.