Certain objects in unity 2d cinemachine target group camera offsetted

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Im making a star wars game for fun, im using cinemachine to have a target group camera to get the camera between the 2 players and sized appropiatly. The players have hinge joint connecting to lightsabres. When the game starts only the lightsbares are offsetted and nothing else, it isnt like this in scene view. The ground isnt offsetted either. Why? How to fix?

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