this is my first post on this community. I searched around for some content to help me with my question, and I've found some stuff that could potentially help me but I just wanted to know if its possible to move a camera along a fixed path using a mouse scroll input?
What I'm thinking of is maybe using the track and dolly feature with cinemachine and perhaps moving to one waypoint with every scroll increment up/down, but as I am still a c# noob I dunno how I can do that.
Here is a reference for the kind of movement I want to do: https://www.sprite.com/zerolimits
Any help will be very much appreciated! Thanks :)
As you said yourself. Create a Dolly Cart in
Cinemachineand select the Cart in theFollowsection of the virtual camera.Then just connect a position change code to the dolly cart. In the section below, I have added a simple code that works only with clamp and a more advanced code that captures camera noise and makes it smoother. I hope it solves the problem.
SIMPLE
COMPLETE