Cinemachine 2D Not working as it should be

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When my player jumps the camera follows the player perctly (Btw I got the x dead zone activted with 0.5) but when the player falls, the camera doesn't follow it. cinemachines2D settings

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Could you please post a screenshot of your cinemachine settings? And what do you mean by falling? Do you mean that when a player jumps, the camera follows up fine, but when he falls down the camera stays up? That could be related to where the center of your player(followed object) is and your Y dead zone setting in cinemachine.