Hand tracking with Intel Perceptual Computing SDK and XNA

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I am creating a game in C#/XNA. I am using the Intel Perceptual Computing SDK for hand gestures and movements.

I am having a hard time figuring out how I am meant to get a dot to follow my hand. Any help would be grateful.

Thanks!

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Intel has shifted development over to a new version of the SDK, called the Intel RealSense SDK. There is a RealSense support forum where your question (with more detail supplied by you) might be able to get more traction.