I would like to emit a sequence of particles using iOS that move in a circle. All the particles can start near the same location, and should have some variance in their angle/size/etc like with most particle emitters. But I cannot figure out way to get the particles to move in a circular path. I have tried both SKEmitterNode and CAEmitterLayer but neither of these seem to be able to accomplish what I need.
How can I emit particles with a circular trajectory on iOS?
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you can create a
SKEmitterNodethen have it follow a circular path usingSKAction.follow(...)