How can I convert from IK(Inverse Kinematics) to FK (Forward Kinematics) in Blender?
I am trying to export a model which has skeletal animations, to THREE.js. However, It does not support IK. therefore, I need to convert all bones into FK.
Does anyone know any solutions?
Thanks! Happy Holidays!
I found, Bake Action can be bake all frames as IKs. But I suppose, there are better solution...
If you'd like to bake all frames, see the following link.
http://blenderartists.org/forum/showthread.php?308277-bake-ik-to-fk