How to build Unreal C++ project on KDevelop on LInux?

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I have been unsuccessfully trying to compile a c++/blueprint project using Plugins like SocketIO-for-UE or VA-REST. And now that i realize any C++ fails. creating C++ in Source folder also leads to the same error. Cannot even start a new C++ Project. It Fails to compile and ask me to build through an IDE.

Starts with:

error1

"Rebuild Now" gives:

enter image description here

I tried few approaches but nothing seems to work.

GenerateProjectFiles.sh /path/to/.uproject

the above generated a Makefile in the project root, Having that imported to Kdevelop, build seems to work fine but doesn't seem to compile or do any thing with the Plugins folder.

Kdevelop

Any help would be much appreciated and will generate lot of good karma for you.

I'm Using: UE4 4.26.1 (Crashes regularly) & 4.26.2

Ubuntu 20

Kdevelop 5.5

0

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