I'm generating PSF-free images, so no atmosphere and no diffraction, and the images I'm getting out have stars in "quantized" positions. I'm wondering if there is an option in GalSim to prevent this, i.e. to have a more sinc-like distribution of the photons, so the behaviour of photons landing somewhere between pixels is taken into account. If there isn't an option for this, I suppose I would need to create my own sinc-function PSF and implement it around the drawImage() step?
Is there a simple way to prevent GalSim from shooting all the photons from a star into a single pixel?
57 Views Asked by galilei At
1
There are 1 best solutions below
Related Questions in PYTHON
- Dropzone.js inside magnific popup not working
- Magnific Popup position bug
- Flexslider with a popup Gallery
- magnific popup custom on click
- leave screen popup with magnific popup pass data-effect
- Magnific Popup: error trying to invoke a YouTube iframe popup from an inline popup
- magnific pop-up - zoom gallery: inline element max-height
- OwlCarousel with modal window
- Magnific popup galleries - isolate from each other
- Magnific popup youtube video doesn't load
Related Questions in SIMULATION
- Dropzone.js inside magnific popup not working
- Magnific Popup position bug
- Flexslider with a popup Gallery
- magnific popup custom on click
- leave screen popup with magnific popup pass data-effect
- Magnific Popup: error trying to invoke a YouTube iframe popup from an inline popup
- magnific pop-up - zoom gallery: inline element max-height
- OwlCarousel with modal window
- Magnific popup galleries - isolate from each other
- Magnific popup youtube video doesn't load
Related Questions in GALSIM
- Dropzone.js inside magnific popup not working
- Magnific Popup position bug
- Flexslider with a popup Gallery
- magnific popup custom on click
- leave screen popup with magnific popup pass data-effect
- Magnific Popup: error trying to invoke a YouTube iframe popup from an inline popup
- magnific pop-up - zoom gallery: inline element max-height
- OwlCarousel with modal window
- Magnific popup galleries - isolate from each other
- Magnific popup youtube video doesn't load
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Stars are inherently supposed to look like point sources if you don't have any PSF at all (no atmosphere, no diffraction). They are a delta function in that case, so all of the photons should fall into a single pixel. GalSim is doing exactly what you are asking it to do.
It sounds like you actually do want to have a PSF; I suggest using the galsim.Airy class, representing a diffraction-limited PSF.