Quest 2 Gardian Issue

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I use to disable guardian in my phisical vr escape room to let the players moove without limits.

From 1 week i think, with guardian disabled in developer hub and in the quest, i see the players drifting, all the objects moove a little bit, loosing initial position.

i tryed disabling it with meta developer hub and sidequest too

How can i solve this? this problem is detrying the user experience i don't know what to try anymore

until a week ago there was no such problem...

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