Undefined: ctx was encountered while running go libp2p

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The code is following,it is the an offical demo of go-libp2p.And I didn't encounter any other references or undefined errors

    // if a remote peer has been passed on the command line, connect to it
    // and send it 5 ping messages, otherwise wait for a signal to stop
    if len(os.Args) > 1 {
        addr, err := multiaddr.NewMultiaddr(os.Args[1])
        if err != nil {
            panic(err)
        }
        peer, err := peerstore.AddrInfoFromP2pAddr(addr)
        if err != nil {
            panic(err)
        }
        if err := node.Connect(ctx, *peer); err != nil {
            panic(err)
        }
        fmt.Println("sending 5 ping messages to", addr)

The import is following:

import (
    "fmt"
    "os"
    "os/signal"
    "syscall"

    "github.com/libp2p/go-libp2p"
    peerstore "github.com/libp2p/go-libp2p-core/peer"
    "github.com/libp2p/go-libp2p/p2p/protocol/ping"
    multiaddr "github.com/multiformats/go-multiaddr"
)
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Gari Singh On BEST ANSWER

Looks like you are following the "Getting Started" tutorial. You'll need to import context and prior to the code block in your question, you'll need to create a context:

// create context
ctx:=context.Background()

// if a remote peer has been passed on the command line, connect to it
// and send it 5 ping messages, otherwise wait for a signal to stop
if len(os.Args) > 1 {
    addr, err := multiaddr.NewMultiaddr(os.Args[1])
    if err != nil {
        panic(err)
    }
    peer, err := peerstore.AddrInfoFromP2pAddr(addr)
    if err != nil {
        panic(err)
    }
    if err := node.Connect(ctx, *peer); err != nil {
        panic(err)
    }
    fmt.Println("sending 5 ping messages to", addr)