i need some help with NGO.
I wrote a method and added a [ServerRPC] attribute (didn't forget about NetworkBehaviour instead of MonoBehaviour)
[ServerRpc]
public void ServerSpawnBlue(Vector3 pos)
{
GameObject newBluCube = Instantiate(BlueCube, pos, Quaternion.identity, playerParent);
newBluCube.GetComponent<NetworkObject>().Spawn();
}
MS Visual Studio has no complaints with it...
But Unity asked me for some sick idea.
I made it just to try, but of course it didn't work.
public void ServerSpawnBlue(Vector3 pos)
{
GameObject newBluCube = Instantiate(BlueCube, pos, Quaternion.identity, playerParent);
newBluCube.GetComponent<NetworkObject>().Spawn();
}
[ServerRpc]
What is this? A package bug? Compatibility error(impossible, because i imported it from package manager)? What should i do with this problem?
I cleaned library of project, i reipmorted the NGO package, but nothing helped.

