private void Update()
{
if(NetworkManager.Singleton != null && NetworkManager.Singleton.IsConnectedClient)
{
float pingInMilliseconds = NetworkManager.Singleton.NetworkConfig.NetworkTransport.GetCurrentRtt(NetworkManager.Singleton.LocalClientId);
}
}
Although GetCurrentRtt() asks for a Client ID, this seems to cause a "KeyNotFoundException: The given key '1' was not present in the dictionary." error.
One possible fix I tried is decrementing 1 from the LocalClientID, which actually made it work... for the first user only. Any other users logging in would again throw an error.
For anyone looking for an answer to this question in the future, I actually found one:
GetCurrentRtt() requires a NetworkManager.ServerClientId if you are running it from the client side, since you are checking for a connection from you (the client) to the Server.