I have UIButton that I created with custom UI properties and I want to add animations to it where it has a gravity and falls downwards using SpriteKit. Is it possible to SKSpriteNode support my UIButton as its / is it possible to combine SKSpriteNodes and UIViews at all?
Can you add a UIButton be used as the UI for a SKSpriteNode?
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For using the UIKit in SpriteKit use these functions using the view of a SKScene:
The second function is very important, because if you don’t use it when changing the scene, the subviews you added will not delete.
For more information, visit https://developer.apple.com/documentation/uikit/uiview/1622616-addsubview#managing-the-view-hierarchy
Btw, UIKit and SpriteKit use different coordinates methods, be careful.