Does Unreal Engine 4.26 support packaging android with pvr texture format?

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I'm trying to use PVR format when packaging Android for a phone using powervr GPU. But I cannot find the option:

Where can I enable Android (PVR) when packaging?

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No. Unreal Engine 4.25 has removed Android PVR texture formats, although the docs claims that it support PVRTC on Android.

In UE4.25 release note,

Deprecated: Removed ATC/ETC1 and Android PVR texture formats.

In the official github repo, the commit that removed PVR is a745d7eb863aa5ba96b886220253dfdfea3e63ca.