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20
Devhide
2024-03-03T11:20:32.230000
45
Views
Simple MMORPG - which protocol, technologies
Published on
03 March 2024 at 11:20
#java
#websocket
#libgdx
#game-development
#mmo
57
Views
WebRTC suitable for browser MMO?
Published on
12 October 2023 at 18:37
#browser
#webrtc
#mmo
185
Views
State machine with node.js for mmo game
Published on
05 July 2022 at 04:19
#node.js
#backend
#game-development
#state-machine
#mmo
152
Views
Browser game - Clickable Areas to an Image
Published on
01 May 2021 at 18:26
#html
#css
#image
#mmo
76
Views
Why shouldn't I have circular dependencies in my gradle build?
Published on
04 March 2021 at 04:22
#performance
#gradle
#optimization
#build
#mmo
87
Views
Which is best network solution for MMORPG?
Published on
23 April 2020 at 12:48
#multithreading
#session
#networking
#server
#mmo
604
Views
What’s the best way to handle an 'very large' inventory with SQL?
Published on
09 March 2020 at 18:57
#mysql
#sql
#nosql
#mmo
48
Views
MMO Currency - Making 493205 be 49g 32s 5c
Published on
31 January 2019 at 11:59
#php
#currency
#mmo
73
Views
How to correctly design spawning of GameObjects in giant world?
Published on
19 November 2018 at 14:27
#unity-game-engine
#multiplayer
#mmo
542
Views
Dealing with player speed in a online game
Published on
17 November 2018 at 22:54
#java
#mmo
577
Views
SqlCommand timeout in C# MMO application
Published on
11 March 2018 at 19:16
#c#
#sql-server
#connection-timeout
#tcpsocket
#mmo
578
Views
Unity: Which state synchronization technology is better?
Published on
14 September 2017 at 16:51
#c#
#unity-game-engine
#2d-games
#mmo
166
Views
Python - Updating core array loop < 100ms and keeping the tkinter GUI responsive
Published on
20 June 2017 at 21:14
#python
#multithreading
#python-3.x
#user-interface
#mmo
174
Views
Unity UNet Queries
Published on
23 May 2017 at 04:33
#unity-game-engine
#multiplayer
#mmo
#unity3d-unet
1k
Views
Unity UNet MMO-style dedicated server methodolgy
Published on
13 April 2017 at 17:12
#networking
#unity-game-engine
#dedicated-server
#unity3d-unet
#mmo
614
Views
Node.js + Phaser MMO
Published on
10 January 2017 at 20:09
#javascript
#html
#node.js
#phaser-framework
#mmo
219
Views
Screeps Issue with saving custom object under spawn to memory
Published on
17 November 2016 at 20:00
#javascript
#mmo
#screeps
1.2k
Views
C++ member variable change listeners (100+ classes)
Published on
01 September 2016 at 14:25
#c++
#oop
#mmo
302
Views
what is the best way to pack and unpack messages to send/receive them trough the network like in a mmo game?
Published on
09 July 2016 at 22:20
#sockets
#networking
#mmo
7.4k
Views
Is Firebase's latency low enough to be used for realtime MMOG instead of socket?
Published on
20 June 2016 at 19:20
#websocket
#socket.io
#firebase
#real-time
#mmo
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