The system button isn't re-mappable, but is it possible to identify when the user pressed this it, either via the Steam SDK or VRTK Controller Actions? I can see that VRTK at least knows about it?
public virtual void InitaliseHighlighters()
{
highlighterOptions = new Dictionary<string, object>();
highlighterOptions.Add("resetMainTexture", true);
VRTK_BaseHighlighter objectHighlighter = VRTK_BaseHighlighter.GetActiveHighlighter(gameObject);
if (objectHighlighter == null)
{
objectHighlighter = gameObject.AddComponent<VRTK_MaterialColorSwapHighlighter>();
}
var controllerHand = VRTK_DeviceFinder.GetControllerHand(gameObject);
objectHighlighter.Initialise(null, highlighterOptions);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.ButtonOne, controllerHand)), objectHighlighter, elementHighlighterOverrides.buttonOne);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.ButtonTwo, controllerHand)), objectHighlighter, elementHighlighterOverrides.buttonTwo);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.Body, controllerHand)), objectHighlighter, elementHighlighterOverrides.body);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.GripLeft, controllerHand)), objectHighlighter, elementHighlighterOverrides.gripLeft);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.GripRight, controllerHand)), objectHighlighter, elementHighlighterOverrides.gripRight);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.StartMenu, controllerHand)), objectHighlighter, elementHighlighterOverrides.startMenu);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.SystemMenu, controllerHand)), objectHighlighter, elementHighlighterOverrides.systemMenu);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.Touchpad, controllerHand)), objectHighlighter, elementHighlighterOverrides.touchpad);
AddHighlighterToElement(GetElementTransform(VRTK_SDK_Bridge.GetControllerElementPath(SDK_BaseController.ControllerElements.Trigger, controllerHand)), objectHighlighter, elementHighlighterOverrides.trigger);
}
You can capture it, but you need to set a tick for sending system button to all applications in SteamVR settings.